Archive for June, 2010


It’s quite something keeping up with the ever increasing sales stats for the Apple iPad and now the new Apple iPhone 4. We have been compiling various user and app sales stats for our customers and each week new and amazing numbers are released. This is an exciting time for content providers and Apple Developers like Urban Voyage!

Here’s some important stats (iPad & iPhone review):

  • More than 3 million iPads have been sold (first 80 days on the market)
  • 1.4 million iPhone 4s sold in 3 days, more than 50 million iPhones have been sold
  • Over 5 million digital books have been downloaded on the iPad
  • The 8,500 applications for the iPad have been downloaded more than 35 million times

Current trends are very strong for portable digital devices and we anticipate this trend continuing if not gaining momentum.

Urban Voyage offers the following development services for iPad and iPhone, Application Development (iPhone SDK (Cocoa, Xcode, Objective-C), iPad Books, iPhone Apps (iPhone OS), Interactive 3D Games (iPhone SDK) and basically any related software or content development!

If you’re looking for a dedicated offshore development team from New Zealand, that’s cost-effective, flexible, fast and experienced – call Urban Voyage.

HVD3 (Heavy Vehicle Dynamics 3D) is a real-time software training tool developed to visually communicate dynamic physics concepts. Urban Voyage and Tranzqual have applied smart learning tools that engage with the “Xbox Generation” in highly effective and interactive ways.

It’s not often you get to meet one of your namesakes… however at a recent e-learning conference held in Auckland, we had the opportunity to meet another ‘Richard Elliott’ working also in the education and training market. When collecting name badges we presumed someone had taken the wrong one by mistake as often happens at conferences – yet, no! It was a fine individual with the same name.

At the e-learning conference Urban Voyage presented the new Heavy Vehicle Dynamics (HVD3) software developed for Tranzqual (Transportation ITO) with Lois Moran and heavy vehicle expert [guru] Yogi Hansen. HVD3 will soon be available for purchase through Tranzqual and the customer feedback has been outstanding. The real-time physics capability developed for this exciting project creates new and dynamic ways to engage with students – making complex ideas simple to understand and experience.

The Education & Training market can now benefit from the application of smart learning tools  that have the potential to engage with the “Xbox Generation”. When it comes to understanding dynamic concepts, such as Heavy Vehicle Physics, 3D is highly effective in “showing” exactly what will happen if the truck increases speed by 10kph, change the load configuration or any number of other possible variables. HVD3 is putting the teachers and students in the driver’s seat – look down the side mirror to see the effects of ‘Roll Amplification’, see the smoke coming off the tires under heavy breaking, and literally take control of the vehicle.

It’s also possible to deliver training content across a range of media and mobile devices – from online, offline, iPhone, iPad, Mac and PC. If your training material is based in Flash, our recommendation is to talk with us today and see how you can future-proof your learning tools. Urban Voyage are experts in HTML5, H.264 video and related codecs, and the iPhone SDK (Cocoa, Xcode, Objective-C etc).

The “other” Richard Elliott had this to say in his recent mail-out:

“I saw some exciting development in the use of 3D simulations for training  modules for heavy vehicle drivers last week. Not unlike an interactive game but with a very strong educational/ training/safety/ compliance focus. Lot of potential  for online learning.Well done to urban voyage in New Zealand (http:// www.urbanvoyage.com] run by a Richard Elliott would you believe (he’s a bit younger than me, but with a name like that he must be good:-)”

By Karen Matthews, NZ Herald

NEW YORK – You’re at the front lines shooting Nazis before they shoot you. Or you’re a futuristic gladiator in a death match with robots.

Either way, you’re playing a video game – and you may be improving your vision and other brain functions, according to research presented at a New York University conference on games as a learning tool.

“People that play these fast-paced games have better vision, better attention and better cognition,” said Daphne Bavelier, an assistant professor in the department of brain and cognitive science at the University of Rochester.

Bavelier was a presenter at Games for Learning, a daylong symposium on the educational uses of video games and computer games.

The event, the first of its kind, was an indication that electronic games are gaining legitimacy in the classroom.

President Barack Obama recently identified the creation of good educational software as one of the “grand challenges for American innovation,” and the Federal Department of Education’s assistant deputy secretary for the Office of Innovation and Improvement, Jim Shelton, attended the conference.

Panelists discussed how people learn and how games can be engineered to be even more educational.

“People do learn from games,” said J. Dexter Fletcher of the Institute for Defence Analyses.

Sigmund Tobias of the State University of New York at Albany said an Israeli air force study found that students who played the game Space Fortress had better rankings in their pilot training than students who did not.

He added that students who played “pro-social” games that promote cooperation were more likely than others to help out in real-life situations like intervening when someone is being harassed.

Bavelier’s research has focused on so-called first-person shooter games like Unreal Tournament and Medal of Honor, in which the player is an Allied solder during World War II.

“You have to jump into vehicles, you have to crouch and hide,” said Tammy Schachter, a spokeswoman for game developer Electronic Arts.

Bavelier said playing the kill-or-be-killed games can improve peripheral vision and the ability to see objects at dusk, and the games can even be used to treat amblyopia, or lazy eye, a disorder characterised by indistinct vision in one eye.

She said she believes the games can improve math performance and other brain tasks.

“We are testing this hypothesis that when you play an action video game, what you do is you learn to better allocate your resources,” she said. “In a sense you learn to learn. … You become very good at adapting to whatever is asked of you.”

Bavelier believes the games will eventually become part of school curriculums, but “it’s going to take a generation.”

Schachter said the purpose of Medal of Honor and other games is to have fun, and any educational benefits are a bonus.

“Through entertainment these games test your memory skills, your eye-hand coordination, your ability to detect small activities on the screen and interact with them,” she said.

Not everyone is a fan.

Gavin McKiernan, the national grassroots director for the Parents Television Council, an advocacy group concerned about sex and violence in the media, said that when it comes to violent video games, any positive effects are outweighed by the negative.

“You are not just passively watching Scarface blow away people,” McKiernan said. “You are actually participating. Doing these things over and over again is going to have an effect.”

Bavelier said games could be developed that would harness the positive effects of the first-person shooter games without the violence.

“As you know, most of us females just hate those action video games,” she said. “You don’t have to use shooting. You can use, for example, a princess which has a magic wand and whenever she touches something, it turns into a butterfly and sparkles.”

CUPERTINO, California—May 31, 2010—Apple® today announced that iPad™ sales have topped two million in less than 60 days since its launch on April 3. Apple began shipping iPad in Australia, Canada, France, Germany, Italy, Japan, Spain, Switzerland and the UK this past weekend. iPad will be available in nine more countries in July and additional countries later this year.

“Customers around the world are experiencing the magic of iPad, and seem to be loving it as much as we do,” said Steve Jobs, Apple’s CEO. “We appreciate their patience, and are working hard to build enough iPads for everyone.”

iPad allows users to connect with their apps, content and the Internet in a more intimate, intuitive and fun way than ever before. Users can browse the web, read and send email, enjoy and share photos, watch HD videos, listen to music, play games, read ebooks and much more, all using iPad’s revolutionary Multi-Touch™ user interface. iPad is 0.5 inches thin and weighs just 1.5 pounds—thinner and lighter than any laptop or netbook—and delivers up to 10 hours of battery life.*

Developers have created over 5,000 exciting new apps for iPad that take advantage of its Multi-Touch user interface, large screen and high-quality graphics. iPad will run almost all of the more than 200,000 apps on the App Store, including apps already purchased for your iPhone® or iPod touch®.

*Battery life depends on device settings, usage and other factors. Actual results vary.

Apple ignited the personal computer revolution with the Apple II, then reinvented the personal computer with the Macintosh. Apple continues to lead the industry with its award-winning computers, OS X operating system, and iLife, iWork and professional applications. Apple leads the digital music revolution with its iPods and iTunes online store, has reinvented the mobile phone with its revolutionary iPhone and App Store, and has recently introduced its magical iPad which is defining the future of mobile media and computing devices.

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